2015-08-19 오후 3:25:01 Hit. 6064
The game stutters on some systems if you turn everything to the maximum because then it renders at 3840x2160, in HDR, with quite a few expensive post-processing effects and temporal AA done on the full 4k HDR FP framebuffer.It's not really a performance issue in that sense -- it's like the TW2 Ubersampling option in a way.Also, it's ridiculous to have the option to do the full rendering at 4k in the game and then only allow output at 1920x1080 :/
It's not really an "issue" at all in my opinion -- perhaps you could call the labeling of the setting an issue. In TW2, CDPR put a fat red warning on the "Ubersampling" switch, and perhaps they should do that for "Highest" AA.The biggest issue I have with the port right now is the locked output resolution. Especially since they are already rendering internally at a different res.
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