2006-06-11 오전 7:11:22 Hit. 980
It corresponded to the rotation display of the frame buffer of VDP1. A power drift, the 4th collection of the Capcom generation, etc. are displayed perfectly. Drawing processing of the surface of revolution of VDP2 was corrected. The battle screen of GURANDIA is displayed perfectly. It corresponded to the multi-terminal 6. The input of STV 1P = Player1:A 2P = Player2:A 3P = Player1:B 4P = Player1:C It is alike and has assigned. It changed into Direct3D9 from Direct3D8. It was made to operate even when DEP was effective
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