The DaedalusX64 team has released a new version of their ever-popular Nintendo 64 emulator for the PlayStation Portable, DaedalusX64.
Changelogs:
- Revision 576
- [+] Using a dither to make 16bit mode look like 32bit mode (just like the old 3DFX voodoo days)
- Revision 575
- [!] Fixed proper 16-bit rendering using 5650 instead of 5551. (for more colors)
- [!] Small fix in texture size for hashing fix MK64 menu characters