2006-12-06 오후 5:59:37 Hit. 4603
캡콤 시스템 에뮬레이터인 CPS1PSP/CPS2PSP/MVSPSP 에뮬레이터가 1.51(1.60)로 업데이트되었습니다.
네오지오 에뮬레이터인 MVS는 마지막 버전입니다.
더 이상 업데이트할 필요가 없을 정도로 완벽한 에뮬레이터입니다. WIFI를 이용한 멀티플레이도 가능하고 속도도 더욱 향상되어 완벽한 게임을 즐길 수 있습니다. CPS2PSP 1.60 추가 1.51 업데이트 - 1.30에서 발견된 버그수정 - 파이널 버전으로 더 이상 나오지 않을 예정
1.30 업데이트 - 깨지는 사운드 보정 - 1.21 버그 수정
/PSP/GAME/ | +- CPS1PSP/ (root directory) | | | +- EBOOT.PBP CPS1 Emulator binary | +- cps1psp.ini software config file (create by emulator) | +- config/ (directory for key config file) | +- nvram/ (directory for SRAM) | +- snap/ (directory for screen shot) | +- state/ (directory for state data) | +- roms/ (put BIOS and rom files here. (zip compressed) | | | +- 1941.zip (example: 1941) | +- sf2.zip (example: Street Fighter II (parent)) | +- sf2j.zip (example: Street Fighter II (clone: Japanese version)) | +- ...
1.21 Reverted the masking process in Street Fighter ZERO 3 to what it was previously. This doesn't mean that I've checked everything, so don't pay much attention. 1.20 I've rewritten the sprite management processing, and as it was more effective then I had anticipated, I'm updating this. It looks as though CPS2 games that were on the verge of reaching 60fps, such as T.Hawk's stage in Street Fighter IIX, etc... are now running at 60fps. (of course, this is at 333MHz with Vsync Off/Raster Effects Off) I'd bet that you can even play games such as Street Fighter Zero with Raster Effects On with no problem. There just isn't enough memory for MVS, so there's nothing I can do about that.
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