2005-11-10 오후 6:06:54 Hit. 4111
3일 전에 올라온 뉴스이지만 테스트 삼아 올립니다....
Homebrew 소프트웨어들을 부팅할 수 있는 있는 EBOOT Loader의 새로운 버젼
이 릴리스 되었습니다. 변경된 점은 너무 많아서 아래 원문으로 남깁니다. 기존 version에서 추가적으로 작동되는 소프트웨어들은 아래와 같습니다.
- PSP Chess - Nethack - ScummVM PSP Beta5 - ODE Test - Sudoku 1.0 - C64 PSP 0.2 - Ikuzo - PSPGenesis 0.18c - Germ-PSP 4k Intro - PCE for PSP 0.7 - DOOM screen offset now fixed
PSP v2.00에서도 작동되는 에뮬레이터가 증가했습니다.
v0.8 : Usability, compatibility - Added capability to reboot the PSP without holding the power button. During any EBOOT, just hold Left Trigger, Right Trigger and START buttons for 1 second to exit the loader and reboot back to the PSP menu. - Separated menu binary from loader binary, to allow custom menu creation. Included custom menu by Calum. - Added kernel-mode override facility - allows the loader to attempt to load apps marked as kernel-mode, that don't really require kernel access. This doesn't enable a huge number of apps, but it does enable a few - e.g. ScummVM 0.5, PSPChess, Nethack. Expect more progress in the future. - Relax requirement to resolve all NIDs. Now you can choose to ignore failed NIDs in the hope that they aren't required. - Improved USER_LUA stability (by incorporating the 0.7 USER_LUA patch) - Added PowerTick() call to prevent display dimming during play - Skip calling .init code by default - Allow easier co-existence of multiple loader versions. - Improve memory and thread manager semaphoring. - Added all remaining VSH-mode NIDs, thanks to Vampyre's work. - Moved working EBOOT list to new web-page. - Filled in some missing opcodes from the disassembler - Added syscall dereferencing to disassembler - Added hook to sceKernelCreateThread, to improve thread monitoring - Reduced screen spam during loading, by moving it to debug-only build - Attempt to load more of the ELF sections into RAM if appropriate - Retired hokey malloc implementation during file load, use proper memory blocks now.
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