Super Meat Boy incl Update 1 RIP
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Release Date : 02/12/2010 Protection : Steam
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Release Type : RIP 31x5.00MB Company : Team Meat
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Release Notes:
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Super Meat Boy is a tough as nails platformer where you play as an
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animated cube of meat who's trying to save his girlfriend (who happens
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to be made of bandages) from an evil fetus in a jar wearing a tux.
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Our meaty hero will leap from walls, over seas of buzz saws, through
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crumbling caves and pools of old needles. Sacrificing his own well
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being to save his damsel in distress. Super Meat Boy brings the old
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school difficulty of classic NES titles like Mega Man 2, Ghost and
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Goblins and Super Mario Bros. 2 (The Japanese one) and stream lines
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them down to the essential no BS straight forward twitch reflex
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platforming.
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Ramping up in difficulty from hard to soul crushing SMB will drag Meat
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boy though haunted hospitals, salt factories and even hell itself. And
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if 300+ single player levels weren't enough SMB also throws in epic
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boss fights, a level editor and tons of unlock able secrets, warp
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zones and hidden characters.
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Story mode, featuring over 300 levels spanning 5+ chapters
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Play as a Head Crab! (Steam Exclusive)
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33 legitimate Achievements
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Warp zones that will warp you into other games
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Over 16 unlockable able and playable characters from popular indie
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titles such as, Minecraft, Bit.Trip, VVVVVV and Machinarium
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Epic Boss fights
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Full Level Editor and Level Portal (January 2011)
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A story so moving you will cry yourself to sleep for the rest of your
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life
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Update 1 information:
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- CRASH ON STARTUP Several Users reported crashes on Startup. An early
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version of the Steam Install Script got uploaded by me that didn't
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fully run DirectX, also I'm not sure I had all the proper
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prerequisites packed in the build. Either way, I have packed in
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everything that should be needed for DX, as well as updated the
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install script. Those who have already installed the game, I'm not
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sure this will help you...but if you are experiencing crashes on load
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after you have downloaded the update. Simply Click Here and run the
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DirectX Web Installer.
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- CRASHING DURING GAMPLAY AFTER ABOUT 3 LEVELS There was an error
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where save games weren't saving, mainly because a folder was missing
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in the installer, not sure why it got made on some builds and not
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others, but it was the problem. This would cause grabbing bandage girl
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to crash at random times as well as initial runs of the game to crash.
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Those of you that had problems with the game starting even after the
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install of DirectX, this could have been your problem. This issue has
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been (As long as the update makes the folder) resolved.
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- STUCK RESOLUTIONS / INVALID MONITOR INPUT Users would get stuck in
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resolutions that their monitors would not display. Not sure what is
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causing this because I look at what the monitor can display, but
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either way I made a work around. Users can now force resolution and
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window settings to get the game to a working state where they can
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adjust them further. The commands are as follows:
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-fullscreen force full screen mode
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-windowed force windowed mode
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-640x480 force 640 x 480 resolution
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-800x600 force 800 x 600 resolution
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-1024x768 force 1024 x 768 resolution
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With windowed and fullscreen options, the game will default to the
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last res that was tried, valid or no..so if you are having problems I
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recommend following the steps below to fix it. (I'm sure the majority
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of you know how to do this, but for those that don't see below).
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Go to Library, then Right Click on Super Meat Boy and go to Properties
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Click on Set Launch Options
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Fill in the options starting with dashes and separated by spaces in
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the text field
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-NO BROWNIE OR DR FETUS BOSSES I'm a moron and forgot to upload the
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boss files for Dr. Fetus and Brownie. Players would play their stages
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and see no bosses. I uploaded them now, they are in.
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-MENU CRASHES There were some menu bugs, mainly with the pause menu
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and the character select menu in game. These have been fixed
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PERFORMANCE ISSUES
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We have scaled the textures best we can. There are 3 modes available
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to the command line. The gamedoes a miniprofile thing that determines
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what resolution and texture detail you should be running at...but
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sometimes this can be wrong. To help adjust performance issues you
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have 3 options:
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-highdetail Highest detail
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-meddetail Medium detail
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-lowdetail Lowest detail
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-lowdetail runs fine on a netbook. I have an Asus Aspire One. 1.6Ghz
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Intel Atom, 1GB Ram, Integrated Intel GMA 950 inside. If I switch on
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low detail, the game maintains a 50-60fps for most levels. It is very
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playable with extremely small load times. My computer here, with an
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NVidia 260, Q6600 Quad Core, 6GB Ram runs the game at like 400FPS
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Un-VSynced. So that's basically you're range. Those are the two
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computers I had available during development, so they represent high
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end and low end.
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Speaking of VSync, the game needs to be V Synced. I can't stress this
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enough. If you are experiencing Cutscenes running fast, or Meatboy
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freaking out while standing still, just switch on VSync and you'll be
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fine. This is something we cannot fix since Graphics Drivers can
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choose to ignore developer settings. I tried artifically limiting the
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framerate today and honestly I didn't like how it looked. It wasn't as
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smooth as VSynced (obviously) so...just VSync it.
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If your game is running slow or you are having slow load times, just
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do lowdetail and a lower resolution and you'll be fine. If my little
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Aspire One running XP can do it, we can all do it:)
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[Small update on Load Times]
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Thinking about it, the Atom has hyperthreading. I'm betting people
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with slow load times have single core non-hardward threaded
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processors. I'll look into this.
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RIPPED: SDK
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Install Notes:
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1. Unpack the release with WinRAR or equivalent
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2. Install by running unl-smb1.exe
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3. Start game with SuperMeatBoy.exe
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4. Enjoy!
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Additional Notes:
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Even though they fixed a lot of bugs, it's still very bugged. They
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updated almost all game content, that's why it's a complete
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pack of the original release.
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Game require:
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Microsoft Visual C++ 2008 Redistributable Package (x86)
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http://www.microsoft.com/downloads/details.aspx?familyid=9b2da534-3e03-43
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91-8a4d-074b9f2bc1bf&displaylang=en
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Microsoft Visual C++ 2008 Redistributable Package (x64)
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http://www.microsoft.com/downloads/details.aspx?familyid=bd2a6171-e2d6-42
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30-b809-9a8d7548c1b6&displaylang=en
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Remember to support quality games!
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Unleashed salutes all friends of the family, contacts and competition!
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" Prepare to be Unleashed! "
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