============================================ 각 에뮬레이트 코어 퍼포먼스 상황 / 09.17 일일 빌드 ============================================ Snes9x 2005 (Regular): ~55fps - 60fps on standard games, ~50fps on SuperFX-powered games. Snes9x 2005+ (Improved Sound?): To be tested, assumed ~52fps - 60fps on standard games. Frame drops compared to Regular '05 Snes9x are noticeable, however, on select games. Final Burn Alpha: Varies by ROMset, generally better performance than MAME however. CPS1: 60fps, consistent. CPS2: 60fps, consistent. Neo-Geo: 60fps, consistent. NES (FCEUmm): 60fps, consistent (This IS the NES, after all... (^^;; ) Game Boy (Gambatte/TGBDual): ~60fps. Game Boy Advance: ~45-50fps, generally above half-speed. Recommended to use VBA Next. (Expected to be improved with Dynarec implementation) Genesis (Gen+GX): ~60fps (Test for consistency). Atari Lynx (Handy): To be tested. NGP(C) (MednaFen): ~60fps WonderSwan (Mednafen): 60fps on WonderSwan, ~45fps to 60fps for WonderSwan Color. NXengine: Fullspeed. Vectrex: ~50fps, however this is fullspeed for Vectrex. Doom (PrBoom): Fullspeed. Snes9x Next 2010: ~40fps on standard games, requires further testing; recommend using Snes9x 2005 instead. PicoDrive: Nonfunctioning, recommend using Genesis Plus GX instead. Virtual Boy (MednaFen): ~25fps-30fps. 2048: Working. DOSbox: Nonfunctioning. Atari 2600 (Stella): Fullspeed. PC Engine (MednaFen): ~60fps on HuCard games, ~60fps on Super CD-ROM2 games. Atari 7800 (ProSystem): Fullspeed. MAME (0.37b5): Nonfunctioning, use FinalBurnAlpha instead. MAME (0.78): Varies by ROMset, generally half-speed, if not slower; recommend using FinalBurnAlpha instead. Sega Saturn (Yabause): Basically nonfunctioning, Proof-of-Concept only. ZX81 (81): ? ZX Spectrum (Fuse): Nonfunctioning as of yet.
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이전에 비해 SNES 에뮬레이트에서 성능 향상 효과가 있는 것 같습니다.
DOSbox의 경우 core 문제는 해결되었지만 아직 이렇다할 결과는 없는 것 같습니다.
게임보이 등 닌텐도군 에뮬레이터를 제외하고 눈에띄는 성과는 보이지 않습니다.
아직까지 안정화 빌드가 한번도 되지 않았기 때문에 괜찮은 성능으로 에뮬레이터를 이용하고 싶으신 분은
조금 기다려보는 것도 나쁘지 않습니다. ( 일부 에뮬레이터는 fps60으로 정상작동. )
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